Our goal is to design games with depth, clarity, and long-term replayability, where players create their own stories through the systems they engage with.
About The Studio
About Outbreak Interactive
Outbreak Interactive is an independent game development studio focused on building systems-driven simulation games.
Studio Overview
Systems first, stories through play.
We specialise in creating experiences where gameplay emerges from the interaction of mechanics rather than scripted events.
The studio is currently led by a solo developer, with plans to expand into a small, focused team as projects grow.
Studio Structure
A small studio with focused support.
Outbreak Interactive is intentionally lean, with specialist collaborators brought in where a project benefits from it.

Founder / Developer
Dean Lennard
Outbreak Interactive is currently led by a solo developer focused on design, engineering, and long-term systems direction.

Artist (Freelance)
Sabah Sarwar
Freelance art support helping shape presentation, visual clarity, and the broader feel of the studio's projects.