Careers

Not currently hiring, but building toward that future.

This page exists on purpose. It signals that Outbreak Interactive is being shaped for long-term growth, thoughtful collaboration, and future opportunities.

Current Status

There are no open roles at the moment.

What Matters

Systems thinking, clear communication, and respect for craft will stay central as the studio grows.

Future Intent

When hiring begins, the goal is to build deliberately around simulation design, art direction, UI clarity, and production discipline.

Stay On Radar

Interested in working together later on?

Use the contact page and share a short note about your background. It keeps the door open without pretending the studio is larger than it is.