Product Definition
We define the core experience and shape it into a clear, achievable product, not an open-ended vision.
Publishing
Outbreak Interactive partners with small teams to take games from prototype to release through structured production, clear design, and disciplined delivery.
From MVP to 1.0, we help teams ship, not just start.
Delivery Model
Every project is structured into defined phases with clear outcomes and exit criteria.
We focus on moving teams forward, not letting projects drift between undefined states.
Stage 1
Prototype
Stage 2
MVP
Stage 3
EA
Stage 4
1.0
Core loop proven
Scope defined
Systems connected
Product ready for players
What We Do
Many games start strong but never reach a finished, high-quality release.
We work with developers to define the right scope, build a clear delivery plan, and guide development through to launch.
Our focus is not just on starting projects, but on finishing them well.
We stay close to delivery throughout development, focusing on the areas that most often cause projects to stall.
Scope and feature boundaries
Milestones and delivery timelines
Progress tracking and visibility
Risk identification and mitigation
Release readiness and stability
How We Work
A structured approach designed to turn strong ideas into finished products.
We define the core experience and shape it into a clear, achievable product, not an open-ended vision.
Development is broken into milestones with defined outcomes. Scope is controlled, progress is measurable, and priorities are clear.
We work alongside teams throughout development, tracking progress, identifying risks, and keeping delivery on track. This is not passive support, we are actively involved in getting the game shipped.
We guide projects through polish, stability, and release preparation, ensuring the game is ready for players.
Support Areas
Focused support around product, delivery, and release, without assuming every project needs the same help.
Structured planning, milestone tracking, and active delivery support.
Guidance on gameplay systems, clarity, and player experience.
Support with messaging, store presence, and communicating the game clearly to the right audience.
Financial support for projects that demonstrate strong potential and clear execution.
Access to trusted collaborators where needed.
Platform setup, release planning, and post-launch updates.
Common Challenges
We often work with teams that are strong technically, but facing common delivery challenges:
How we address this
We bring structure, clarity, and focus, and guide projects through to completion.
Who It's For
We work best with teams that can build, but need help finishing.
Not For
Expectations
We work closely with teams and take delivery seriously, and this requires commitment on both sides.
Clear communication
Willingness to iterate and adapt
Respect for agreed scope and milestones
Focus on delivering a finished product
Process
A clear, transparent process from evaluation to release.
1. Initial Review
We review your project, prototype, and team.
2. Deep Dive
We evaluate scope, risks, and core gameplay.
3. Planning
We define milestones and a realistic delivery plan.
4. Development
Ongoing collaboration, delivery tracking, and course correction where needed.
5. Release
Final polish, launch preparation, and post-release support where needed.
Selectivity
We work with a small number of teams at a time to ensure each project receives the focus it needs.
We prioritise projects that show clear potential and a realistic path to completion.
Not every project is the right fit, and that selectivity is key to delivering successful outcomes.
Submission
If your project aligns with our approach, we'd like to hear from you.
We review all submissions, but due to volume we may not be able to respond to every request.