Publishing

We help developers finish and ship their game

Outbreak Interactive partners with small teams to take games from prototype to release through structured production, clear design, and disciplined delivery.

From MVP to 1.0, we help teams ship, not just start.

Delivery Model

A clear path from prototype to release

Every project is structured into defined phases with clear outcomes and exit criteria.

We focus on moving teams forward, not letting projects drift between undefined states.

Stage 1

Prototype

Stage 2

MVP

Stage 3

EA

Stage 4

1.0

Core loop proven

Scope defined

Systems connected

Product ready for players

What We Do

From idea to shipped game

Many games start strong but never reach a finished, high-quality release.

We work with developers to define the right scope, build a clear delivery plan, and guide development through to launch.

Our focus is not just on starting projects, but on finishing them well.

How we keep projects on track

We stay close to delivery throughout development, focusing on the areas that most often cause projects to stall.

Scope and feature boundaries

Milestones and delivery timelines

Progress tracking and visibility

Risk identification and mitigation

Release readiness and stability

How We Work

How we work

A structured approach designed to turn strong ideas into finished products.

1

Product Definition

We define the core experience and shape it into a clear, achievable product, not an open-ended vision.

2

Structured Roadmap

Development is broken into milestones with defined outcomes. Scope is controlled, progress is measurable, and priorities are clear.

3

Active Production & Delivery

We work alongside teams throughout development, tracking progress, identifying risks, and keeping delivery on track. This is not passive support, we are actively involved in getting the game shipped.

4

Release Readiness

We guide projects through polish, stability, and release preparation, ensuring the game is ready for players.

Support Areas

Where we support

Focused support around product, delivery, and release, without assuming every project needs the same help.

Production & Delivery

Structured planning, milestone tracking, and active delivery support.

Design & Systems Feedback

Guidance on gameplay systems, clarity, and player experience.

Marketing & Positioning

Support with messaging, store presence, and communicating the game clearly to the right audience.

Funding (Selective)

Financial support for projects that demonstrate strong potential and clear execution.

Art & External Support

Access to trusted collaborators where needed.

Release & Platform Support

Platform setup, release planning, and post-launch updates.

Common Challenges

Where projects typically struggle

We often work with teams that are strong technically, but facing common delivery challenges:

Scope growing beyond what the team can realistically deliver
Core systems not fully defined before expansion
Lack of clear milestones or delivery structure
Features added late that destabilise the product
Difficulty turning a prototype into a finished game

How we address this

Scope is defined early and controlled through milestones
Core systems are validated before expansion
Clear delivery plans with measurable progress
Late-stage changes are managed and prioritised
Focus on turning prototypes into complete, shippable products

We bring structure, clarity, and focus, and guide projects through to completion.

Who It's For

Who we work with

We work best with teams that can build, but need help finishing.

You have a playable prototype or strong vertical slice.
You understand your core gameplay loop.
You want help structuring and finishing your game.
You are open to feedback and collaboration.

Not For

You only have an idea.
You are looking purely for funding without structure.
Your scope is undefined or constantly changing.
You are not open to external input.

Expectations

What we expect

We work closely with teams and take delivery seriously, and this requires commitment on both sides.

Clear communication

Willingness to iterate and adapt

Respect for agreed scope and milestones

Focus on delivering a finished product

Process

Our process

A clear, transparent process from evaluation to release.

1. Initial Review

We review your project, prototype, and team.

2. Deep Dive

We evaluate scope, risks, and core gameplay.

3. Planning

We define milestones and a realistic delivery plan.

4. Development

Ongoing collaboration, delivery tracking, and course correction where needed.

5. Release

Final polish, launch preparation, and post-release support where needed.

Selectivity

Selective partnerships

We work with a small number of teams at a time to ensure each project receives the focus it needs.

We prioritise projects that show clear potential and a realistic path to completion.

Not every project is the right fit, and that selectivity is key to delivering successful outcomes.

Submission

Submit your project

If your project aligns with our approach, we'd like to hear from you.

We review all submissions, but due to volume we may not be able to respond to every request.

A short overview of your game
A playable build or prototype
Team background
Current stage and timeline